glFogf
NAME
glFogf, glFogi, glFogfv, glFogiv - specify fog parameters
C SPECIFICATION
void glFogf(GLenum pname,
GLfloat param)
void glFogi(GLenum pname,
GLint param)
PARAMETERS
pname
| Specifies a single-valued fog parameter.
GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START,
GL_FOG_END, and GL_FOG_INDEX are accepted.
|
param
| Specifies the value that pname will be set to.
|
C SPECIFICATION
void glFogfv(GLenum pname,
const GLfloat *params)
void glFogiv(GLenum pname,
const GLint *params)
PARAMETERS
pname
| Specifies a fog parameter. GL_FOG_MODE,
GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX,
and GL_FOG_COLOR are accepted.
|
params
| Specifies the value or values to be assigned to pname.
GL_FOG_COLOR requires an array of four values. All
other parameters accept an array containing only a
single value.
|
DESCRIPTION
Fog is initially disabled. While enabled, fog affects
rasterized geometry, bitmaps, and pixel blocks, but not
buffer clear operations. To enable and disable fog, call
glDisable
with argument GL_FOG.
glFog assigns the value or values in params to the fog
parameter specified by pname. The following values are
accepted for pname:
- GL_FOG_MODE
-
params is a single integer or floating-point
value that specifies the equation to be used to compute the fog blend
factor, f. Four symbolic constants are accepted: GL_LINEAR,
GL_EXP, GL_EXP2, and GL_FOG_FUNC_EXT. The equations corresponding to
these symbolic constants are defined below. The initial fog mode is GL_EXP.
- GL_FOG_DENSITY
-
params is a single integer or floating-point
value that specifies density, the fog density used in both exponential fog
equations. Only nonnegative densities are accepted. The initial fog density
is 1.
- GL_FOG_START
-
params is a single integer or floating-point
value that specifies start, the near distance used in the linear fog
equation. The initial near distance is 0.
- GL_FOG_END
-
params is a single integer or floating-point
value that specifies end, the far distance used in the linear fog
equation. The initial far distance is 1.
- GL_FOG_INDEX
-
params is a single integer or floating-point
value that specifies i, the fog color index.
The initial fog index is 0.
- GL_FOG_COLOR
-
params contains four integer or floating-point values that specify
Cf, the fog color. Integer values are mapped linearly
such that the most positive representable value maps to
1.0, and the most negative representable value maps to -1.0. Floating-point
values are mapped directly. After conversion, all color components are
clamped to the range [0,1]. The initial fog color is
(0, 0, 0, 0).
- GL_FOG_OFFSET_VALUE_EXT
-
params contains four integer or floating-point values.
The first three specify a reference point
(x, y, z) in eye coordinates.
The fourth value specifies an offset in eye coordinates. The offset is used to
modify z in the fog equations described below, so that bright objects
(such as emissive objects representing light sources) will have a more realistic
appearance in heavily-fogged environments. The significance of the reference
point is discussed below. Integer values are mapped linearly such that
the most positive representable value maps to 1.0, and the most negative
representable value maps to -1.0. Floating-point values are mapped directly.
The default value is (0,0,0,0).
Fog blends a fog color with each rasterized pixel fragment's
post-texturing color using a blending factor f. Factor f is
computed in one of four ways, depending on the fog mode.
Let z be the distance in eye coordinates from the origin to
the fragment being fogged. If GL_FOG_OFFSET_EXT is enabled, the offset
specified by GL_FOG_OFFSET_VALUE_EXT is subtracted from z and
the result is clamped to 0.0 if it is less than zero.
The equation for GL_LINEAR fog is
f = (end - z) / (end - start)
The equation for GL_EXP fog is
f = e-(density * z)
The equation for GL_EXP2 fog is
f = e-(density * z)²
The equation for GL_FOG_FUNC_EXT fog is determined by
interpolating a set of application-defined control points.
glFogFuncEXT is used to specify the
control points. Each control point consists of a pair of
floating-point numbers. The first number of the pair specifies a value
of z and the second number of the pair specifies a value of f.
A curve is computed through the control points. This curve may be
piecewise linear or it may be smoothed, but it will pass through the
control points exactly (limited only by the resolution of the
implementation). If a given z is less than or equal to the z
of the first control point, the resulting value of f is the
f of the first control point. If z is greater than or equal
to the z of the last control point, the resulting value of
f is the f of the last control point. Otherwise, f is
determined by finding the point on the curve that corresponds to the given z.
Regardless of the fog mode, f is clamped to the range [0,1]
after it is computed. If the GL is in RGBA color mode, the fragment's color
Cr is replaced by
Cr' = f * Cr + (1 - f) * Cr
In color index mode, the fragment's color index ir is
replaced by
ir' = ir + (1 - f) * ir
NOTES
A reference point is required by the GL_FOG_OFFSET_VALUE_EXT extension
in perspective projections for some machines. An offset in eye coordinates
will map to different offsets in window coordinates at various points in the range
of Z. Some machines calculate fogging using the window z coordinate.
For best fog accuracy in perspective projections, this reference point must
be close to the objects being fogged. For parallel projections or machines
that calculate fog using the eye z coordinate, the reference point is ignored.
Wildcat architectures that support the GL_FOG_OFFSET_VALUE_EXT
extension calculate fogging using eye z coordinates. Therefore, the reference
point is not used.
EXTENSIONS
Some routines and constants for this function are part of an extension, not part of the
core GL command set. The following extension names must be present in the string returned by
glGetString when called with argument GL_EXTENSIONS
to use these routines and constants.
- GL_EXT_fog_function
-
GL_FOG_FUNC_EXT
is part of the EXT_fog_function extension.
- GL_EXT_fog_offset
-
GL_FOG_OFFSET_EXT and GL_FOG_OFFSET_VALUE_EXT
are part of the EXT_fog_offset extension.
ERRORS
GL_INVALID_ENUM is generated if pname is not an accepted
value, or if pname is GL_FOG_MODE and params is not an
accepted value.
GL_INVALID_VALUE is generated if pname is GL_FOG_DENSITY,
and params is negative.
GL_INVALID_OPERATION is generated if glFog is executed
between the execution of glBegin
and the corresponding execution of glEnd.
ASSOCIATED GETS
glIsEnabled with argument GL_FOG
glGet with argument GL_FOG_COLOR
glGet with argument GL_FOG_INDEX
glGet with argument GL_FOG_DENSITY
glGet with argument GL_FOG_START
glGet with argument GL_FOG_END
glGet with argument GL_FOG_MODE
SEE ALSO
glEnable,
glFogFuncEXT