glAlphaFunc
NAME
glAlphaFunc - specify the alpha test function
C SPECIFICATION
void glAlphaFunc(GLenum func,
GLclampf ref)
PARAMETERS
func
| Specifies the alpha comparison function. Symbolic
constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL,
GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are
accepted. The initial value is GL_ALWAYS.
|
ref
| Specifies the reference value that incoming alpha
values are compared to. This value is clamped to the
range 0 through 1, where 0 represents the lowest
possible alpha value and 1 the highest possible value.
The initial reference value is 0.
|
DESCRIPTION
The alpha test discards fragments depending on the outcome
of a comparison between an incoming fragment's alpha value
and a constant reference value. glAlphaFunc specifies the
reference value and the comparison function. The comparison
is performed only if alpha testing is enabled. By default,
it is not enabled. (See glEnable and
glDisable of GL_ALPHA_TEST.)
func and ref specify the conditions under which the pixel
is drawn. The incoming alpha value is compared to ref using
the function specified by func. If the value passes the
comparison, the incoming fragment is drawn if it also passes
subsequent stencil and depth buffer tests. If the value
fails the comparison, no change is made to the frame buffer
at that pixel location.
The comparison functions are as follows:
- GL_NEVER
-
Never passes.
- GL_LESS
-
Passes if the incoming alpha value is less than the reference value.
- GL_EQUAL
-
Passes if the incoming alpha value is equal to the reference value.
- GL_LEQUAL
-
Passes if the incoming alpha value is less than or equal to the
reference value.
- GL_GREATER
-
Passes if the incoming alpha value is greater than the reference value.
- GL_NOTEQUAL
-
Passes if the incoming alpha value is not equal to the reference value.
- GL_GEQUAL
-
Passes if the incoming alpha value is greater than or equal to the
reference value.
- GL_ALWAYS
-
Always passes (initial value).
glAlphaFunc operates on all pixel write operations,
including those resulting from the scan conversion of
points, lines, polygons, and bitmaps, and from pixel draw
and copy operations. glAlphaFunc does not affect screen
clear operations.
NOTES
Alpha testing is performed only in RGBA mode.
ERRORS
GL_INVALID_ENUM is generated if func is not an accepted value.
GL_INVALID_OPERATION is generated if glAlphaFunc is executed
between the execution of glBegin and the
corresponding execution of glEnd.
ASSOCIATED GETS
glGet with argument GL_ALPHA_TEST_FUNC
glGet with argument GL_ALPHA_TEST_REF
glIsEnabled with argument GL_ALPHA_TEST
SEE ALSO
glClear,
glEnable,
glStencilFunc