glEvalPoint

NAME

glEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh

C SPECIFICATION

void glEvalPoint1(GLint i)
void glEvalPoint2(GLint i,
                  GLint j)

PARAMETERS

i Specifies the integer value for grid domain variable i.
j Specifies the integer value for grid domain variable j (glEvalPoint2 only).

DESCRIPTION

glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling

glEvalCoord1(i * Δu + u1);

where

Δu = (u2 - u1) / n

and n, u1 , and u2 are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if i = n, the value computed from i * Δu + u1 is exactly u.

In the two-dimensional case, glEvalPoint2, let

Δu = (u2 - u1)/n

Δv = (v2 - v1)/m

where n, u1, u2, m, v1, and v2 are the arguments to the most recent glMapGrid2 command. Then, the glEvalPoint2 command is equivalent to calling

glEvalCoord2(i * Δu + u1, j * Δv + v1);

The only absolute numeric requirements are that if i = n, the value computed from i * Δu + u1 is exactly u2, and if j = m, the value computed from j * Δv + v1 is exactly v2.

ASSOCIATED GETS

glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS

SEE ALSO

glEvalCoord, glEvalMesh, glMap1, glMap2, glMapGrid