glTexSubImage3DEXT

NAME

glTexSubImage3DEXT - specify a three-dimensional texture subimage

C SPECIFICATION

void glTexSubImage3DEXT(GLenum target,
                        GLint level,
                        GLint xoffset,
                        GLint yoffset,
                        GLint zoffset,
                        GLsizei width,
                        GLsizei height,
                        GLsizei depth,
                        GLenum format,
                        GLenum type,
                        const GLvoid *pixels)

PARAMETERS

target Specifies the target texture. Must be GL_TEXTURE_3D_EXT.
level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
xoffset Specifies a texel offset in the x direction within the texture array.
yoffset Specifies a texel offset in the y direction within the texture array.
zoffset Specifies a texel offset in the z direction within the texture array.
width Specifies the width of the texture subimage.
height Specifies the height of the texture subimage.
depth Specifies the depth of the texture subimage.
format The format of the pixel data. The allowable values are GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, GL_BGR_EXT, GL_BGRA_EXT, GL_ARGB_I3D, GL_422_EXT, GL_422_REV_EXT, GL_422_AVERAGE_EXT, and GL_422_REV_AVERAGE_EXT.
type Specifies the data type for pixel data. The allowable values are GL_BITMAP, GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_BYTE_2_3_3_REV_EXT, GL_UNSIGNED_SHORT_5_6_5_EXT, GL_UNSIGNED_SHORT_5_6_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_INT_8_8_8_8_REV_EXT, GL_UNSIGNED_INT_10_10_10_2_EXT, and GL_UNSIGNED_INT_2_10_10_10_REV_EXT.
pixels Specifies a pointer to the image data in memory.

DESCRIPTION

Texturing maps a portion of a specified texture image onto each graphical primitive for which texturing is enabled. Three-dimensional texturing is enabled and disabled using glEnable and glDisable with argument GL_TEXTURE_3D_EXT.

glTexSubImage3DEXT redefines a contiguous subregion of an existing three-dimensional texture image. The texels referenced by pixels replace the portion of the existing texture array with x indices xoffset and xoffset + width - 1, inclusive, y indices yoffset and yoffset + height - 1, inclusive, and z indices zoffset and zoffset + depth - 1, inclusive. This region may not include any texels outside the range of the texture array as it was originally specified. It is not an error to specify a subtexture with zero width, height or depth, but such a specification has no effect.

If GL_INTERLACE_EXT is enabled, only rows (0,2,4,...) of each S-T slice (where the border is considered part of the slice) are defined. A complete video frame may be assembled in a slice of the texture array by invoking glTexSubImage3DEXT on two consecutive video fields, with yoffset values that differ by one.

NOTES

Texturing has no effect in color index mode.

glPixelStore and glPixelTransfer modes affect texture images in exactly the way they affect glDrawPixels.

EXTENSIONS

Some routines and constants for this function are part of an extension, not part of the core GL command set. The following extension names must be present in the string returned by glGetString when called with argument GL_EXTENSIONS to use these routines and constants.
GL_EXT_422_pixels
GL_422_EXT, GL_422_REV_EXT, GL_422_AVERAGE_EXT, and GL_422_REV_AVERAGE_EXT are part of the EXT_422_pixels extension.

GL_I3D_argb
GL_ARGB_I3D is part of the I3D_argb extension.

GL_EXT_bgra
GL_BGR_EXT and GL_BGRA_EXT are part of the EXT_bgra extension.

GL_EXT_packed_pixels
GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_BYTE_2_3_3_REV_EXT, GL_UNSIGNED_SHORT_5_6_5_EXT, GL_UNSIGNED_SHORT_5_6_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_INT_8_8_8_8_REV_EXT, GL_UNSIGNED_INT_10_10_10_2_EXT, and GL_UNSIGNED_INT_2_10_10_10_REV_EXT are part of the EXT_packed_pixels extension.

GL_EXT_texture3D
glTexSubImage3DEXT is part of the EXT_texture3D extension.

ERRORS

GL_INVALID_ENUM is generated when target is not GL_TEXTURE_3D_EXT.

GL_INVALID_OPERATION is generated when the texture array has not been defined by a previous glTexImage3DEXT operation.

GL_INVALID_VALUE is generated if level is less than zero or greater than LOG2(max), where max is the returned value of GL_MAX_3D_TEXTURE_SIZE_EXT.

GL_INVALID_VALUE is generated if xoffset < -b, (xoffset + width) > (w - b), yoffset < -b, (yoffset + I * height) > (h - b), zoffset < -b, or (zoffset + depth) > (d - b), where w is the GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, d is the GL_TEXTURE_DEPTH_EXT, b is the border width of the texture image being modified, and I is 2 if GL_INTERLACE_EXT is enabled and 1 otherwise. Note that w, h, and d include twice the border width.

GL_INVALID_ENUM is generated when format is not an accepted format constant.

GL_INVALID_ENUM is generated when type is not a type constant.

GL_INVALID_ENUM is generated if type is GL_BITMAP and format is not GL_COLOR_INDEX.

GL_INVALID_OPERATION is generated if glTexSubImage3DEXT is executed between the execution of glBegin and the corresponding execution of glEnd.

ASSOCIATED GETS

glGetTexImage
glIsEnabled with argument GL_TEXTURE_3D_EXT

SEE ALSO

glCopyTexSubImage3DEXT, glDrawPixels, glFog, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage3DEXT, glTexParameter