glTexSubImage3DEXT
NAME
glTexSubImage3DEXT - specify a three-dimensional texture subimage
C SPECIFICATION
void glTexSubImage3DEXT(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const GLvoid *pixels)
PARAMETERS
target
| Specifies the target texture. Must be GL_TEXTURE_3D_EXT.
|
level
| Specifies the level-of-detail number. Level 0 is the base image
level. Level n is the nth mipmap reduction image.
|
xoffset
| Specifies a texel offset in the x direction within the texture
array.
|
yoffset
| Specifies a texel offset in the y direction within the texture
array.
|
zoffset
| Specifies a texel offset in the z direction within the texture
array.
|
width
| Specifies the width of the texture subimage.
|
height
| Specifies the height of the texture subimage.
|
depth
| Specifies the depth of the texture subimage.
|
format
| The format of the pixel data. The allowable values are
GL_COLOR_INDEX, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA,
GL_BGR_EXT, GL_BGRA_EXT, GL_ARGB_I3D, GL_422_EXT,
GL_422_REV_EXT, GL_422_AVERAGE_EXT, and GL_422_REV_AVERAGE_EXT.
|
type
| Specifies the data type for pixel data. The allowable values are
GL_BITMAP, GL_UNSIGNED_BYTE, GL_BYTE,
GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT,
GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2_EXT,
GL_UNSIGNED_BYTE_2_3_3_REV_EXT, GL_UNSIGNED_SHORT_5_6_5_EXT,
GL_UNSIGNED_SHORT_5_6_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4_EXT,
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1_EXT,
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_INT_8_8_8_8_EXT,
GL_UNSIGNED_INT_8_8_8_8_REV_EXT, GL_UNSIGNED_INT_10_10_10_2_EXT,
and GL_UNSIGNED_INT_2_10_10_10_REV_EXT.
|
pixels
| Specifies a pointer to the image data in memory.
|
DESCRIPTION
Texturing maps a portion of a specified texture image onto each graphical
primitive for which texturing is enabled. Three-dimensional texturing is
enabled and disabled using glEnable and
glDisable with argument GL_TEXTURE_3D_EXT.
glTexSubImage3DEXT redefines a contiguous subregion of an existing
three-dimensional texture image. The texels referenced by pixels replace
the portion of the existing texture array with x indices xoffset
and xoffset + width - 1, inclusive, y indices
yoffset and yoffset + height - 1,
inclusive, and z indices zoffset and zoffset + depth - 1,
inclusive. This region may not include any texels outside the range of the texture array
as it was originally specified. It is not an error to specify a subtexture with
zero width, height or depth, but such a specification has
no effect.
If GL_INTERLACE_EXT is enabled, only rows (0,2,4,...) of each S-T
slice (where the border is considered part of the slice) are defined. A
complete video frame may be assembled in a slice of the texture array by
invoking glTexSubImage3DEXT on two consecutive video fields, with
yoffset values that differ by one.
NOTES
Texturing has no effect in color index mode.
glPixelStore and
glPixelTransfer modes affect texture images in
exactly the way they affect glDrawPixels.
EXTENSIONS
Some routines and constants for this function are part of an extension, not part of the
core GL command set. The following extension names must be present in the string returned by
glGetString when called with argument GL_EXTENSIONS
to use these routines and constants.
- GL_EXT_422_pixels
-
GL_422_EXT, GL_422_REV_EXT,
GL_422_AVERAGE_EXT, and GL_422_REV_AVERAGE_EXT
are part of the EXT_422_pixels extension.
- GL_I3D_argb
- GL_ARGB_I3D is part of the I3D_argb
extension.
- GL_EXT_bgra
-
GL_BGR_EXT and GL_BGRA_EXT
are part of the EXT_bgra extension.
- GL_EXT_packed_pixels
-
GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_BYTE_2_3_3_REV_EXT,
GL_UNSIGNED_SHORT_5_6_5_EXT, GL_UNSIGNED_SHORT_5_6_5_REV_EXT,
GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT,
GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT,
GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_INT_8_8_8_8_REV_EXT,
GL_UNSIGNED_INT_10_10_10_2_EXT, and GL_UNSIGNED_INT_2_10_10_10_REV_EXT
are part of the EXT_packed_pixels extension.
- GL_EXT_texture3D
-
glTexSubImage3DEXT
is part of the EXT_texture3D extension.
ERRORS
GL_INVALID_ENUM is generated when target is not GL_TEXTURE_3D_EXT.
GL_INVALID_OPERATION is generated when the texture array has not been
defined by a previous glTexImage3DEXT operation.
GL_INVALID_VALUE is generated if level is less than zero or greater than
LOG2(max), where max is the returned value of
GL_MAX_3D_TEXTURE_SIZE_EXT.
GL_INVALID_VALUE is generated if xoffset < -b,
(xoffset + width) > (w - b),
yoffset < -b, (yoffset +
I * height) > (h - b),
zoffset < -b, or (zoffset +
depth) > (d - b), where w is the
GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT,
d is the GL_TEXTURE_DEPTH_EXT, b is the border
width of the texture image being modified, and I is 2 if
GL_INTERLACE_EXT is enabled and 1 otherwise. Note that w,
h, and d include twice the border width.
GL_INVALID_ENUM is generated when format is not an accepted format
constant.
GL_INVALID_ENUM is generated when type is not a type constant.
GL_INVALID_ENUM is generated if type is GL_BITMAP and format is
not GL_COLOR_INDEX.
GL_INVALID_OPERATION is generated if glTexSubImage3DEXT is executed
between the execution of glBegin and the corresponding
execution of glEnd.
ASSOCIATED GETS
glGetTexImage
glIsEnabled with argument GL_TEXTURE_3D_EXT
SEE ALSO
glCopyTexSubImage3DEXT,
glDrawPixels,
glFog,
glPixelStore,
glPixelTransfer,
glTexEnv,
glTexGen,
glTexImage3DEXT,
glTexParameter