glCopyTexSubImage2D
NAME
glCopyTexSubImage2D - copy a two-dimensional texture subimage
C SPECIFICATION
void glCopyTexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height)
PARAMETERS
target
| Specifies the target texture. Must be GL_TEXTURE_2D
|
level
| Specifies the level-of-detail number. Level 0 is the base
image level. Level n is the nth mipmap reduction image.
|
xoffset
| Specifies a texel offset in the x direction within
the texture array.
|
yoffset
| Specifies a texel offset in the y direction within
the texture array.
|
x, y
| Specify the window coordinates of the lower left
corner of the rectangular region of pixels to be copied.
|
width
| Specifies the width of the texture subimage.
|
height
| Specifies the height of the texture subimage.
|
DESCRIPTION
glCopyTexSubImage2D replaces a rectangular portion of a
two-dimensional texture image with pixels from the current
GL_READ_BUFFER (rather than from main memory, as is the case
for glTexSubImage2D).
The screen-aligned pixel rectangle with lower-left corner at
(x,y), width width and height
height is used to define the texture image. If
GL_INTERLACE_READ_I3D is enabled, every other row is skipped
such that the pixel rectangle with lower-left corner at
(x,y), width width and height
2 * height - 1 is used to define the texture
image. If any pixels within this region are outside the window
that is associated with the GL context, the values obtained for
those pixels are undefined.
The portion of the texture array with x indices
xoffset through xoffset + width - 1,
inclusive, and y indices yoffset through yoffset
+ height - 1, inclusive, at the mipmap level specified
by level are replaced.
If GL_INTERLACE_EXT is enabled, only rows (0,2,4,...)
of the texture (where the border is considered part of the texture)
are defined. A complete video frame may be assembled in a slice of the texture
array by invoking glCopyTexSubImage2D on two consecutive video fields, with
yoffset values that differ by one.
The pixels in the rectangle are processed exactly as if
glCopyPixels had been called, but the
process stops just before final conversion. At this point, all pixel
component values are clamped to the range [0,1] and then
converted to the texture's internal format for storage in the texel array.
The destination rectangle in the texture array may not
include any texels outside the texture array as it was originally
specified. It is not an error to specify a subtexture with zero
width or height, but such a specification has no effect.
No change is made to the internalformat, width, height,
or border parameters of the specified texture array or to texel values
outside the specified subregion.
NOTES
glCopyTexSubImage2D is available only if the GL version is
1.1 or greater.
Texturing has no effect in color index mode.
glPixelStore and
glPixelTransfer modes affect
texture images in exactly the way they affect
glDrawPixels.
EXTENSIONS
Some routines and constants for this function are part of an extension, not part of the
core GL command set. The following extension names must be present in the string returned by
glGetString when called with argument GL_EXTENSIONS
to use these routines and constants.
- EXT_interlace
-
GL_INTERLACE_EXT
is part of the EXT_interlace extension.
- EXT_interlace_read
- GL_INTERLACE_READ_I3D is part of the EXT_interlace_read
extension.
ERRORS
GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D.
GL_INVALID_OPERATION is generated if the texture array has not been
defined by a previous glTexImage2D or
glCopyTexImage2D operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than
LOG2(max), where max is the returned value
of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if x < -b
or if y < -b, where b is the border
width of the texture array.
GL_INVALID_VALUE is generated if xoffset < -b,
(xoffset + width) > (w - b),
yoffset < -b, or (yoffset + I * height) >
(h - b), where w is the GL_TEXTURE_WIDTH, h
is the GL_TEXTURE_HEIGHT, b is the border width of the texture image
being modified, and I is 2 if GL_INTERLACE_EXT is enabled and 1 otherwise.
Note that w and h include twice the border width.
GL_INVALID_OPERATION is generated if glCopyTexSubImage2D is
executed between the execution of glBegin and the
corresponding execution of glEnd.
ASSOCIATED GETS
glGetTexImage
glIsEnabled with argument GL_TEXTURE_2D
SEE ALSO
glCopyPixels,
glCopyTexImage1D,
glCopyTexImage2D,
glCopyTexSubImage1D,
glPixelStore,
glPixelTransfer,
glTexEnv,
glTexGen,
glTexImage1D,
glTexImage2D,
glTexImage3DEXT,
glTexParameter,
glTexSubImage1D,
glTexSubImage2D,
glTexSubImage3DEXT