void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
target | Specifies the target texture. Must be GL_TEXTURE_2D. |
level | Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
internalformat | Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. |
x, y | Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. |
width | Specifies the width of the texture image. Must be 0 or
|
height | Specifies the height of the texture image. Must be
|
border | Specifies the width of the border. Must be either 0 or 1. |
The screen-aligned pixel rectangle with lower left corner at
(x, y) and with a width of
internalformat specifies the internal format of the texture array.
The pixels in the rectangle are processed exactly as if
glCopyPixels had been called, but the
process stops just before final conversion. At this point all pixel
component values are clamped to the range
The screen-aligned pixel rectangle with lower-left corner at
Pixel ordering is such that lower x and y screen coordinates correspond to lower s and t texture coordinates.
When GL_INTERLACE_EXT is enabled, only rows
Texturing has no effect in color index mode.
1, 2, 3, and 4 are not accepted values for internalformat.
An image with height or width of 0 indicates a NULL texture.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than LOG2(max), where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if internalformat is not one of the allowable values.
GL_INVALID_VALUE is generated if width or height is less
than 0 or greater than
GL_INVALID_VALUE is generated if border is not 0 or 1.
GL_INVALID_OPERATION is generated if glCopyTexImage2D is executed between the execution of glBegin and the corresponding execution of glEnd.