void glGetTexLevelParameterfv(GLenum target,
GLint level,
GLenum pname,
GLfloat *params)
void glGetTexLevelParameteriv(GLenum target,
GLint level,
GLenum pname,
GLint *params)
| target | Specifies the symbolic name of the target texture, either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D or GL_PROXY_TEXTURE_3D_EXT. |
| level | Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level n is the nth mipmap reduction image. |
| pname | Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_LUMINANCE_SIZE, and GL_TEXTURE_INTENSITY_SIZE are accepted. |
| params | Returns the requested data. |
GL_MAX_TEXTURE_SIZE is not really descriptive enough. It has to report the largest square texture image that can be accommodated with mipmaps and borders, but a long skinny texture, or a texture without mipmaps and borders, may easily fit in texture memory. The proxy targets allow the user to more accurately query whether the GL can accommodate a texture of a given configuration. If the texture cannot be accommodated, the texture state variables, which may be queried with glGetTexLevelParameter, are set to 0. If the texture can be accommodated, the texture state values will be set as they would be set for a non-proxy target.
pname specifies the texture parameter whose value or values will be returned.
The accepted parameter names are as follows:
GL_TEXTURE_INTERNAL_FORMAT is only available if the GL version is 1.1 or greater. In version 1.0, use GL_TEXTURE_COMPONENTS instead.
GL_PROXY_TEXTURE_1D and GL_PROXY_TEXTURE_2D are only available if the GL version is 1.1 or greater.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than log max, where max is the returned value of GL_MAX_TEXTURE_SIZE.
GL_INVALID_OPERATION is generated if glGetTexLevelParameter is executed between the execution of glBegin and the corresponding execution of glEnd.